|KJ (owlmoose) wrote,|
@ 2013-02-10 10:38 pm UTC
|Current music:||"Apotheosis" - Journey Soundtrack|
Over on Tumblr, vieralynn asked me what my favorite part of the game was, and I had a hard time narrowing it down. The art? The atmosphere (to which the music was a perfect contribution)? The simplicity of gameplay? The sense that we are seeing the postscript to longer, older story, but this piece is all that we are ever going to get? A little bit of all of those, I suppose.
I feel like I want to talk about this game with people, but I’m not sure how to start a conversation about it. It seems almost too easy to suggest that the game is a metaphor for the cycle of life, but it’s just sitting right there, waiting for me. A trek through the desert, solving puzzles that you can do by yourself but are much easier if you have a little help, and then you die and are resurrected into a beautiful new place, where you can fly through the air almost with impunity — and then after passing through a mysterious door, you go back to the beginning. Maybe I should look for something beyond the obvious interpretation, but that seems pretty obvious.
If other people have thoughts, I would love to talk about them. And if you don't have thoughts because you haven't played it (and you have access to a PS3), then seriously, go play. It's a short game, and I'm already looking forward to experiencing it again.