The story is interesting, although not as deep or complex as I would like for a Final Fantasy game.
Well, Final Fantasy has never had any particularly deep games. XD Don't get me wrong, I love FF, and always have, even though I don't like all the titles (and was vastly underenthused about the PS2 era which produced dreadfully dull games), but I found FF13 about as deep and complex as the others. I can agree that it's more streamlined, and it lacks the side quests and NPC interaction, but those things never add complexity--they usually only connect little to the story and frequently weigh it down. But the heart of each FF game's storyline is fairly comparable to FF13, I think. I did finish the game, which colors my perceptions, perhaps.
Ch. 8 broke my heart, too. Sazh killed my heart. I found Ch. 7 very emotionally satisfying and effective, though Serah in general leaves me cold and I never got into her or felt any impact from her flashbacks. I like her visual design, though.
My favorite characters by the end of the game wound up Lightning and Hope. Both because of their evolution and realism, and my ability to empathize with them. Sazh and Snow and Fang come in just under them. I like Vanille a lot, but I never got into her as much as I did the others. The ensemble, however, is brilliant. Such great dynamics between the characters.
Are you one of those gamers who prefers free development? I kinda liked the more restricitve growth here, because it suited the characters and the storyline, and it was a sad day for me when FF left its roots behind to let you develop your characters however. To me, this reminds me of more old school games, like FF4 (one of my favorites).
I love how Lightning fails at maternal and winds up screwing with the teenage boy's head even more. XD Really, I love the whole damn game and am not fully rational about it yet.
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Well, Final Fantasy has never had any particularly deep games. XD Don't get me wrong, I love FF, and always have, even though I don't like all the titles (and was vastly underenthused about the PS2 era which produced dreadfully dull games), but I found FF13 about as deep and complex as the others. I can agree that it's more streamlined, and it lacks the side quests and NPC interaction, but those things never add complexity--they usually only connect little to the story and frequently weigh it down. But the heart of each FF game's storyline is fairly comparable to FF13, I think. I did finish the game, which colors my perceptions, perhaps.
Ch. 8 broke my heart, too. Sazh killed my heart. I found Ch. 7 very emotionally satisfying and effective, though Serah in general leaves me cold and I never got into her or felt any impact from her flashbacks. I like her visual design, though.
My favorite characters by the end of the game wound up Lightning and Hope. Both because of their evolution and realism, and my ability to empathize with them. Sazh and Snow and Fang come in just under them. I like Vanille a lot, but I never got into her as much as I did the others. The ensemble, however, is brilliant. Such great dynamics between the characters.
Are you one of those gamers who prefers free development? I kinda liked the more restricitve growth here, because it suited the characters and the storyline, and it was a sad day for me when FF left its roots behind to let you develop your characters however. To me, this reminds me of more old school games, like FF4 (one of my favorites).
I love how Lightning fails at maternal and winds up screwing with the teenage boy's head even more. XD Really, I love the whole damn game and am not fully rational about it yet.