ext_19643 ([identity profile] imadra-blue.livejournal.com) wrote in [personal profile] owlmoose 2010-03-27 10:05 am (UTC)

It's likely a difference in taste, though disregarding the quality of each game (interpretation of which will be painfully subjective), I think the actual complexity of the main storyline in recent past FFs (I'm thinking FF7-FF12) are comparable to FF13. Once you strip away the side-questing and NPC interaction, the basic storylines really are the same level of complexity with only minute variables. However, I absolutely will agree with you that the story lacks the epic scope of other FF games until later on in the story. Not lacking in complexity, but lacking in scope, though this does change later in the game. However, I like that it is so focused on character pathos in the beginning--it made for a more personal experience for me.

For me, FF13 harkens back to the simplicity of the SNES games in gameplay. FF4, for example, was a very linear experience with predetermined growth and developed. Your parties and actions were chosen for you. I am not a big fan of player agency. I like it when gameplay and storylines suit the characters. I feel this breeds a better, more coherent storyline--which is why I play FF, since, for me, gameplay is only a vehicle for the storyline. Keep in mind, I grew up in the Golden Age, with SNES RPGs. I really can work up a rant about the flaws of the PS2 era, but if you liked it, I'll spare you. It's all just opinion.

I will agree it's annoying for them to give you the Crystarium in pieces. If you want to level up and plan ahead and become God early on in the game, I feel you deserve it if you put in the grinding time. Plus, it helps you plan ahead. Revealing certain abilities and developments is fine, as is restricting your abilities and whatnot, but babystepping your development? Overkill.

FF13 has a wonderful nakama and has the advantage of all its player characters being loveable on their own, though I obviously have my favorites (Lightning and Hope!). But the group dynamics just... it makes me happy to finally see a group really work. FF hasn't done that for me since FF7.

Ch. 7 is when I felt the story really turned over a new leaf and began to blossom into something greater. It speeds up from there, getting better and better, grander and grander, and you shall get your epic scope soon. :) Of course, keep in mind I still have stars in my eyes from this game, and due to the subjective nature of art, YMMV.

I shall shut up now, and look forward to future reviews as the story develops. :)

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