http://oswulf.livejournal.com/ ([identity profile] oswulf.livejournal.com) wrote in [personal profile] owlmoose 2010-04-21 02:54 pm (UTC)

Although I hadn't really thought about video games as art per se, I have long held to a very liberal definition of art.

My own personal prejudice is not in trying to accept anything done on computer as "art". My prejudice is difficulty accepting anything done on computer as "role playing". I've gotten better about that. But I still have trouble with the kind of electronic scenareos of World of Warcraft or PC games as "role playing". Perhaps for the same reason that I am artistically offended by "Cops" and subsequent "Reality Television". I can come to accept that technology has advanced significantly beyond my understanding of it, and that the technology is out there for a gm/dm/storyeteller/whatever to compose a scenareo and for people to play it through. But "X monster" with "Y hit points" drops "Z treasure" is just the barest rules framework in which role playing exists. It is not the roleplaying itself.

Disclaimer: I have never played "Final Fantasy" and cannot fairly render any judgement on what it does or does not constitute.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

If you are unable to use this captcha for any reason, please contact us by email at support@dreamwidth.org