Although I hadn't really thought about video games as art per se, I have long held to a very liberal definition of art.
My own personal prejudice is not in trying to accept anything done on computer as "art". My prejudice is difficulty accepting anything done on computer as "role playing". I've gotten better about that. But I still have trouble with the kind of electronic scenareos of World of Warcraft or PC games as "role playing". Perhaps for the same reason that I am artistically offended by "Cops" and subsequent "Reality Television". I can come to accept that technology has advanced significantly beyond my understanding of it, and that the technology is out there for a gm/dm/storyeteller/whatever to compose a scenareo and for people to play it through. But "X monster" with "Y hit points" drops "Z treasure" is just the barest rules framework in which role playing exists. It is not the roleplaying itself.
Disclaimer: I have never played "Final Fantasy" and cannot fairly render any judgement on what it does or does not constitute.
no subject
My own personal prejudice is not in trying to accept anything done on computer as "art". My prejudice is difficulty accepting anything done on computer as "role playing". I've gotten better about that. But I still have trouble with the kind of electronic scenareos of World of Warcraft or PC games as "role playing". Perhaps for the same reason that I am artistically offended by "Cops" and subsequent "Reality Television". I can come to accept that technology has advanced significantly beyond my understanding of it, and that the technology is out there for a gm/dm/storyeteller/whatever to compose a scenareo and for people to play it through. But "X monster" with "Y hit points" drops "Z treasure" is just the barest rules framework in which role playing exists. It is not the roleplaying itself.
Disclaimer: I have never played "Final Fantasy" and cannot fairly render any judgement on what it does or does not constitute.