I'd agree with this - as much as FF6 is my forever-favourite, Sev is correct above in noting that 75% of the second-half story is straight-up missable. I do have to disagree about the DS version though - FF4DS is a beautiful amazing gorgeous game, but it is a fuckoff hard remake of a game that was hard to start with (timed boss battles? "get reflect up on everybody or game over"? woeeeee) and I think that the DS version's boosts, in particular, would push the difficult curve over into hell territory for someone new to RPGs.
I like FFX for the story, but blitzball makes me rage, and I think the Sphere Grid is probably more confusing than a straight leveling system.
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I like FFX for the story, but blitzball makes me rage, and I think the Sphere Grid is probably more confusing than a straight leveling system.