In all the stories I'm thinking of with generic (usually rogue) Marian Hawke or generic (often mage, sometimes warrior-templar) Garrett Hawke, the stories were usually written in response to very specific prompts that involve a Hawke/Someone ship and a plot device that creates reason for the ship or drama+intrigue around it. Game events weren't very important in these stories although certain events might be mentioned as part of the set up or backdrop.
I have a really hard time imagining a generic warden unless the story is very short -- 500 words or less.
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I have a really hard time imagining a generic warden unless the story is very short -- 500 words or less.