owlmoose: (da - hawke squares)
KJ ([personal profile] owlmoose) wrote2012-01-09 11:55 pm
Entry tags:

30 Days of DA: Favorite Player Class

Day Nine: Favorite class (ie; mage, warrior, rogue, assassin, healer…)

Depends on the game.

For Origins and the associated DLC, my favorite class is, hands down, the rogue. Specifically, a stealth-and-sneak rogue who can pick locks, disarm traps, move unseen past enemies, and use a bow in a pinch. I haven't found much use for setting traps or using poison yet, but other than that I find a classic rogue with the Assassin skills to be by far the most powerful, fun, and versatile class to play. I built my Aeducan on this model (basically, another Zevran with less poison use and better lockpicking), and I expect it will be my default playing style going forward, although I do like the idea of trying to play a more pure archer at some point.

Since I enjoyed the DA:O rogue so much, I decided to make my first Hawke a rogue as well... and I found that I didn't like it nearly as well. Stealth is far less useful in DA2, especially in the earlier levels, and my Origins rogue style also depended on easy switching between melee and ranged weapons, something that's a lot more trouble in DA2. Add to that the lower numbers of pickable locked doors and treasure chests, and suddenly the rogue becomes much less appealing.

So in Dragon Age 2, my favorite class to play is the mage. Normally, I don't much care for controlling mages in Western RPGs -- I find it too fiddly, requiring too much micromanagement of specific spells, not enough "beat on the enemies until they die" options. (I restarted my Alim Surana playthrough last night, and I was displeased to remember all the reasons I wasn't so fond of his game.) So I usually prefer to leave my mages in the back of the party and let them run on tactics. But I actually found controlling mages in DA2 to be a lot of fun. I've long been a fan of area of effect attacks, and the DA2 mages have a lot of them, especially within the Force Mage speciality. Although I haven't played a warrior Hawke yet (that's next on my list), I think I can safely say that I'm really looking forward to being a mage again at some point.

Complete list of questions
sarasa_cat: (DOA-Alistair-SwoopingIsBad)

[personal profile] sarasa_cat 2012-01-10 08:56 am (UTC)(link)
For whatever reason, I found myself switching around a good deal between which character I controlled and which I left on tactics. I enjoyed using mid-to-high level Alistair for massively beating on things.
sarasa_cat: (DOA-Alistair-SwoopingIsBad)

[personal profile] sarasa_cat 2012-01-11 07:40 am (UTC)(link)
DA's battle system reminded me a good bit of FFXII's which I found awesome. I like to play very tactical games but I don't like to mindlessly slog through menus. So, for me, tactics (or FFXII's gambits) for managing battles that are mindless and then tactical micromanaging for anything interesting.

Except for killer horrible situations, I tended to leave my healer-buffer entirely on tactics (or FFXII's gambits, for that matter) and my rogue mostly on tactics, and then micromanage my damager-spellcaster and, as needed, my tank.
lassarina: (Default)

[personal profile] lassarina 2012-01-11 03:06 am (UTC)(link)
I agree, I prefer a rogue in Origins and a Mage in 2.
sarasa_cat: (Cullen_away)

[personal profile] sarasa_cat 2012-01-11 07:41 am (UTC)(link)
Much happiness knowing that a mage makes for good DA2 gameplay. ;)