owlmoose: (hepburn)
KJ ([personal profile] owlmoose) wrote2011-02-21 11:17 pm

Gone silent

I've been around, just busy, spacey, tired. Way behind on my writing schedule. Feeling alternately oppressed by and excited about world events, between the goings on in the Middle East and the political malarky at home. It feels like we're on the cusp of something, something really wonderful or really terrible, or maybe both at once.

Also it's a concert week, which will be eating my life as usual. We had our last piano rehearsal last night and we're sounding really good. Let's hope it holds up when we meet up with the orchestra tomorrow!

Finally, in media news, T and I are finally playing Dragon Age, which I expect will get a post of its own sometime soon. Enjoying it so far, for sure, although I always get a little nervous when I play a game this open, worrying I've missed some major quest or plot point by not talking to every single NPC, or by choosing the wrong option in a conversation. Non-linearity is overrated.

For complicated reasons having to do with my school's schedule, my President's Day holiday is this upcoming Friday. I cannot wait, even though the three-day weekend will be dominated by concerts and other events. But it will be worth it.
lassarina: (Default)

[personal profile] lassarina 2011-02-23 04:27 am (UTC)(link)
If you're very worried about missing something, there are two options you probably want: the one that makes plot markers always show on your map, and the one that makes containers with Stuff inside glow. It'll help. *says this as a fellow fan of linearity and veteran of several Bioware games*

Hilariously, I just picked up Dragon Age: Origins again tonight, thinking I'd best clear it before DA2 in two weeks.
lassarina: (Default)

[personal profile] lassarina 2011-02-24 01:23 am (UTC)(link)
Morrigan and Sten are both really hard to please. You basically want to give Sten gifts and wait until he approaches you. Morrigan will sometimes talk to you (don't talk to her in town, wait for camp or she gets snarly) but she's also easiest to raise by gifts first, then talk to her (save first so you can reload if you mess up), and then she goes waaaaaay up when you complete her quest.