In which KJ does some gushing
Nov. 14th, 2006 12:15 amBefore the game was released, when I first heard that Final Fantasy 12 would feature a real-time rather than a turn-based battle system, I was among the dubious, because I have always preferred games that don't require much in the way of hand-eye coordination. The first time I played FFX I made T do all of Auron's overdrives; that's how clumsy I was. I've gotten better with practice but I'm still not terribly quick. I do best when I can take my time. So I was concerned -- would I hate having to deal with real-time battles?
25 hours in (non-spoilery keywords: Welcome to the Jungle), I can say that the answer is an unequivocal NO. I love this battle system. It's the best one ever. Let me tell you why.
( Four reasons that the FFXII battle system rocks my socks. No spoilers, unless you count battle system mechanics and player-character names as spoilers. )
25 hours in (non-spoilery keywords: Welcome to the Jungle), I can say that the answer is an unequivocal NO. I love this battle system. It's the best one ever. Let me tell you why.